Ores & Minerals
Ores are the foundation of progression. They are mostly found underground in caves.
| Ore Name | Color | Location / Zone | Used For |
|---|---|---|---|
| Coal Ore | ⚫ Black | Everywhere, shallow caves | Fuel, Torches |
| Copper Ore | 🟤 Orange | Zone 1 & 2, upper layers | Tier 2 Tools/Armor |
| Iron Ore | ⚪ Grey | Zone 1-3, deep caves | Tier 3 Tools/Armor |
| Gold Ore | 🟡 Gold | Deep underground (All Zones) | Currency, Electronics |
| Thorium Ore | ⚫ Dark Grey | Zone 2 (Howling Sands) | Tier 4 Gear |
| Cobalt Ore | 🔵 Blue | Zone 3 (Borea) caves | Tier 5 Gear |
| Mithril Ore | ✨ Cyan | Zone 4 (Devastated Lands) | Endgame Gear |
Wood & Plants
🌳 Wood Types
- Oak Wood: Common in Zone 1. Basic building.
- Birch Wood: White bark, Zone 1 forests.
- Palm Wood: Found in Zone 2 Oases.
- Pine Wood: Dark wood, Zone 3 forests.
- Baobab Wood: Massive trees in Zone 2.
🌿 Herbs & Crops
- Fiber: Tall grass. Used for rope/cloth.
- Wheat: Farms/Wild. Food staple.
- Berries: Bushes. Early game food.
- Mushrooms: Caves/Swamps. Potions.
- Cactus: Zone 2. Water source.
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Rare Mob Drops
Some materials can only be obtained by hunting specific creatures.
| Material | Dropped By | Usage |
|---|---|---|
| Leather Scraps | Cows, Gazelles, Wolves | Light Armor, Bags |
| Bones | Skeletons, Trorks | Bone Meal, Necromancy |
| Slime Ball | Slimes (Sewers/Caves) | Sticky Piston, Potions |
| Void Essence | Void Eyes, Endermen-types | Void Magic Weapons |
| Fire Gland | Lava Crabs, Imps | Fire Staff, Potions |
| Icy Shard | Yetis, Ice Elementals | Ice Wand, Freezing Traps |
Special & Magical Materials
Rare items found in dungeon chests or harvested from magical sources.
✨ Stardust: Fallen from the sky at night. Used for high-level enchanting.
🔋 Lightning Glass: Created when lightning strikes sand. Used for energetic circuits.
🏺 Ancient Artifacts: Found in Zone 2 ruins. Can be salvaged for ancient tech.